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Powerful Tips for Writing the Best User Stories in Scrum

The main reason most projects move to Agile is they would like to see results fast. These result cannot be achieved quickly if there is a lack of clarity on the outcome, this is where user story comes in.User stories are like mini single line business requirements which tell you the Who for, Why and What to development. Requirements in Agile are written in a story format and not in name-value pair format either - this is because when you read a story you understand better.It is easier to understand :“As a user logging into the application the first time, I would like to be displayed help popupsWhen compared with:Users: New loginWhat: Pop up guide.so that I can understand the layout of the screen better”Why: Guidance.In Agile all business requirement should be expressed in user story format, and any requirement which cannot be documented in this format is probably not a business requirement or they do not have a value.format,Who owns and who documents User stories There has never been any confusion about who is responsible for a User story - It is the Product Owner. But there are often doubts about who can write them - And the answer is “Anybody”. Anybody who has clarity on the requirement can add details in, usually, if there is a Business Analyst in the team, they would document requirements, and in other teams the team member documents them. In the end, the Product owner should, however, review and accept them.Anatomy of a User story The user story has elements which have to present and is usually documented in the pattern given in all Agile projects. This helps in bring in uniformity and the structure ensures that none of the components that make a story so powerful is a lot.The most common user story Patterns are:As a  Persona I should  be able to do something so that I get this benefitorIn order to receive benefit as a role, I can goal/desireHowever, there are many attributes of a user story which define and make them: A Unique IDTo identify a requirement uniquely. When an ALM tool is used, this attribute is set by default by the team for each requirement.SummaryThis is the short name/summary/ title of the requirementDescriptionThis is the user story as given in the user story formatAcceptance CriteriaThese are the details and the actual content of what is to be developed to achieve the end result.There are many formats for writing acceptance criteria, and it could also be just single line criteria. The important point to note is, that if it is not in the acceptance criteria, it is not to be developed.EstimationEvery user story is estimated in Story points which is the standProgressard metric in Agile projects.StatusThis indicated the completion stage of the user story- It starts from Idea (single line usually) to Defined, Refined, Planned, In progress, Completed, Accepted.When user stories are displayed on Storyboards they are often displayed on Post It notes and referred to as Story Card or just “Cards”.This card displays basic and yet enough information to start a discussion :Writing User StoriesA user story is only as effective as the discussions on them, and they are only as effective as the participation. Having ceremonies such as Refinement sessions or Amigo sessions is the what makes user stories effective. A user-story written in the correct format is the biggest step, and the next step is getting the acceptance criteria clearly documented. Characteristics of user storiesA good user story is written in one to three linesA good story should always be in the active voiceUser stories are used to communicate. So make them visible and accessibleTips for writing good user storiesKeep your user stories clear and conciseWrite user stories collaborativelyStart with EpicsRefine the stories until they are readyUser stories acceptance criteria:There are many formats for documenting acceptance criteria -Just simple sentences orAs scenarios orAs scenarios in Gherkin format (Given.. When.. Then..)Gherkin format is especially popular in teams where Testing is automated since the Acceptance criteria can be reused, and this reduces any instance of requirement ambiguity or misinterpretation.Non-Functional Requirements in User StoriesOften, non-functional requirements are not documented as stories, and they are a part of the Definition of Done (DOD). Performance, for example, should not be impacted by any story, and the development should be scalable for in every user story. These may be documented for final verification however cannot implement as a separate story.Managing User storiesRequirements in agile projects are negotiable. They can be discussed and modified till they are in the sprint, and even when they are in the sprint when there is better clarity the requirements can be modified. To manage this change and have a central repository it is important to manage requirements in an online tool which would provide a single version of the truth.There are multiple tools available online such as Jira from Atlassian, Rally, Rational Requirement Composer (RRC), VersionOne etc which provide a platform for managing requirements and also their lifecycle from idea to the acceptance stage.The lifecycle of a User storyThe detailing of a story card is done through multiple stages of the grooming process. These are broadly classified into 3 stages known as the 3Cs- Card – At this stage, only the purpose of the card is highlighted with no or very little details on the actual expectationConversations on the card – At this stage members from the development, test, and requirement/business teams discuss the scope of the card (in scope and out of scope functionalities) and detail out the card and also provide estimates on the cardConfirmation- At this stage, the acceptance criteria and tests which have to be completed to confirm that the requirement is working are added into the cardINVEST in good user storiesWriting requirements in User story format was a practice first adopted in Xtreme Programming. This was a part of involving the end users early and getting their perspective of what has to be developed. In 1998 Alistair Cockburn visited the Chrysler C3 project in Detroit and coined the phrase "A user story is a promise for a conversation.". It is a business statement of what is needed and why. However for the user stories to become effective it is also important that they follow some best practices so that the business and development teams have a common guideline.These guidelines are referred to as the INVEST criteria, where INVEST is an acronym for :"I" independent (of all others) - The story can be worked on independently and shown to the end user - all dependencies are completed and no longer a blocker"N" negotiable (not a specific contract for features) - Stories should be the starting point for conversation and they should not be treated like a contract negotiable."V" valuable (contract negotiable or vertical) - They should provide value to the end user. "E" estimable (to a good approximation) - Only stories which are clear can be estimated, and in agile estimation are the best understanding guess based on the relative size."S" small (so as to fit within an iteration) - Story should be sized appropriately. They should not be too small or too the big."T" testable (in principle, even if there isn't a test for it yet) - If there is a value expected from the story it should be testable and validated as delivered stable.Why do other requirements still exist if this is so good?User stories are starters for conversation and so they are preferred in projects where the Product owner is available for discussion. When the presence of a business member is not possible for the team all through the sprints, it could be difficult to have User stories as requirements.User stories do not tell you how to develop - They just tell you what and why. If the team is new to the technology, user stories might not be good enough and the team would need a lot of support and guidance from experts to start the implementation.Often user stories are misunderstood as being flexible even during implementation and team implement more than documented- unless guided well the technical implementation could be impacted.Sometimes writing a user story can be tricky and time-consuming. User stories have a simple single sentence template, and are supported by acceptance criteria - and the acceptance criteria could depending on the maturity of the team become a binder or be treated as a contract by the members making it extremely difficult for the person documenting them. ConclusionAgile projects have requirements documented as User stories and approved by the Product owners, and with a self-motivated team which is aware of the business goals working on them, User stories trigger the right conversations leading to best designs.
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Powerful Tips for Writing the Best User Stories in Scrum

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Powerful Tips for Writing the Best User Stories in Scrum

The main reason most projects move to Agile is they would like to see results fast. These result cannot be achieved quickly if there is a lack of clarity on the outcome, this is where user story comes in.

User stories are like mini single line business requirements which tell you the Who for, Why and What to development. Requirements in Agile are written in a story format and not in name-value pair format either - this is because when you read a story you understand better.

It is easier to understand :

“As a user logging into the application the first time, I would like to be displayed help popups
When compared with:

Users: New login

What: Pop up guide.
so that I can understand the layout of the screen better”Why: Guidance.

In Agile all business requirement should be expressed in user story format, and any requirement which cannot be documented in this format is probably not a business requirement or they do not have a value.format,

Who owns and who documents User stories

 There has never been any confusion about who is responsible for a User story - It is the Product Owner. But there are often doubts about who can write them - And the answer is “Anybody”. Anybody who has clarity on the requirement can add details in, usually, if there is a Business Analyst in the team, they would document requirements, and in other teams the team member documents them. In the end, the Product owner should, however, review and accept them.

Anatomy of a User story

 The user story has elements which have to present and is usually documented in the pattern given in all Agile projects. This helps in bring in uniformity and the structure ensures that none of the components that make a story so powerful is a lot.

The most common user story Patterns are:

As a  Persona I should  be able to do something so that I get this benefit

or

In order to receive benefit as a role, I can goal/desire


However, there are many attributes of a user story which define and make them: 

A Unique IDTo identify a requirement uniquely. When an ALM tool is used, this attribute is set by default by the team for each requirement.
SummaryThis is the short name/summary/ title of the requirement
DescriptionThis is the user story as given in the user story format
Acceptance CriteriaThese are the details and the actual content of what is to be developed to achieve the end result.
There are many formats for writing acceptance criteria, and it could also be just single line criteria. The important point to note is, that if it is not in the acceptance criteria, it is not to be developed.

EstimationEvery user story is estimated in Story points which is the standProgressard metric in Agile projects.
StatusThis indicated the completion stage of the user story- It starts from Idea (single line usually) to Defined, Refined, Planned, In progress, Completed, Accepted.


When user stories are displayed on Storyboards they are often displayed on Post It notes and referred to as Story Card or just “Cards”.

This card displays basic and yet enough information to start a discussion :

Writing User Stories

A user story is only as effective as the discussions on them, and they are only as effective as the participation. Having ceremonies such as Refinement sessions or Amigo sessions is the what makes user stories effective. A user-story written in the correct format is the biggest step, and the next step is getting the acceptance criteria clearly documented. 

Characteristics of user stories

  1. A good user story is written in one to three lines
  2. A good story should always be in the active voice
  3. User stories are used to communicate. So make them visible and accessible

Tips for writing good user stories

  1. Keep your user stories clear and concise
  2. Write user stories collaboratively
  3. Start with Epics
  4. Refine the stories until they are ready

User stories acceptance criteria:

There are many formats for documenting acceptance criteria -
Just simple sentences or
As scenarios or
As scenarios in Gherkin format (Given.. When.. Then..)
Gherkin format is especially popular in teams where Testing is automated since the Acceptance criteria can be reused, and this reduces any instance of requirement ambiguity or misinterpretation.

acceptance criteria v/s user stories

Non-Functional Requirements in User Stories

Often, non-functional requirements are not documented as stories, and they are a part of the Definition of Done (DOD). Performance, for example, should not be impacted by any story, and the development should be scalable for in every user story. These may be documented for final verification however cannot implement as a separate story.

Managing User stories

Requirements in agile projects are negotiable. They can be discussed and modified till they are in the sprint, and even when they are in the sprint when there is better clarity the requirements can be modified. To manage this change and have a central repository it is important to manage requirements in an online tool which would provide a single version of the truth.

There are multiple tools available online such as Jira from Atlassian, Rally, Rational Requirement Composer (RRC), VersionOne etc which provide a platform for managing requirements and also their lifecycle from idea to the acceptance stage.

The lifecycle of a User story

The detailing of a story card is done through multiple stages of the grooming process. These are broadly classified into 3 stages known as the 3Cs-

  •  Card – At this stage, only the purpose of the card is highlighted with no or very little details on the actual expectation
  • Conversations on the card – At this stage members from the development, test, and requirement/business teams discuss the scope of the card (in scope and out of scope functionalities) and detail out the card and also provide estimates on the card
  • Confirmation- At this stage, the acceptance criteria and tests which have to be completed to confirm that the requirement is working are added into the card

The lifecycle of a User story

INVEST in good user stories

Writing requirements in User story format was a practice first adopted in Xtreme Programming. This was a part of involving the end users early and getting their perspective of what has to be developed. In 1998 Alistair Cockburn visited the Chrysler C3 project in Detroit and coined the phrase "A user story is a promise for a conversation.". It is a business statement of what is needed and why. However for the user stories to become effective it is also important that they follow some best practices so that the business and development teams have a common guideline.
These guidelines are referred to as the INVEST criteria, where INVEST is an acronym for :

INVEST in good user stories

  • "I" independent (of all others) - The story can be worked on independently and shown to the end user - all dependencies are completed and no longer a blocker
  • "N" negotiable (not a specific contract for features) - Stories should be the starting point for conversation and they should not be treated like a contract negotiable.
  • "V" valuable (contract negotiable or vertical) - They should provide value to the end user. 
  • "E" estimable (to a good approximation) - Only stories which are clear can be estimated, and in agile estimation are the best understanding guess based on the relative size.
  • "S" small (so as to fit within an iteration) - Story should be sized appropriately. They should not be too small or too the big.
  • "T" testable (in principle, even if there isn't a test for it yet) - If there is a value expected from the story it should be testable and validated as delivered stable.

Why do other requirements still exist if this is so good?

  • User stories are starters for conversation and so they are preferred in projects where the Product owner is available for discussion. When the presence of a business member is not possible for the team all through the sprints, it could be difficult to have User stories as requirements.
  • User stories do not tell you how to develop - They just tell you what and why. If the team is new to the technology, user stories might not be good enough and the team would need a lot of support and guidance from experts to start the implementation.
  • Often user stories are misunderstood as being flexible even during implementation and team implement more than documented- unless guided well the technical implementation could be impacted.
  • Sometimes writing a user story can be tricky and time-consuming. User stories have a simple single sentence template, and are supported by acceptance criteria - and the acceptance criteria could depending on the maturity of the team become a binder or be treated as a contract by the members making it extremely difficult for the person documenting them. 

Conclusion

Agile projects have requirements documented as User stories and approved by the Product owners, and with a self-motivated team which is aware of the business goals working on them, User stories trigger the right conversations leading to best designs.


Tanisha

Tanisha Joseph

Blog Author

Over 11 years of experience in Agile projects. Experienced Agile first hand as a Team member, Business Analyst, Scrum Master and Agile coach. Through her career she has been a part of projects in Banking, Tourism, Media and Networking domains. Strong advocate of being Agile in Agile projects, and experimenting to find whats best for the team.

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Scrum Epic: What Is It And How To Create The Best Epics In Agile?

Scrum has been a buzzword since a decade now, and why not, it has so many success stories, hey, I am not talking about the stories which mean requirements in Scrum but the actual stories of teams and the organizations practicing Scrum. Looks like, I just gave the hint of what I would be covering in my article today.Yes, we will be talking about the requirements and how are they handled in Scrum. We will be talking about the Epic, so far, we have known Epic as a long narrative about the heroes of great historical or legendary significance performing courageous deeds but here we will touch upon a different side. Believe me, we are now going to talk about the EPICs in Scrum!What is an Epic in Agile?In simple terms, Scrum EPIC in Agile Methodology is a big chunk of work which can be divided into smaller user stories. An epic can be spread across sprints and even across agile teams. An epic can be a high-level description of what the client wants, and accordingly, it has some value attached to it. As we mentioned, an epic is a high-level requirement, hence its scope can change over the course of time.“Epics are a helpful way to organize your work and to create a hierarchy. The idea is to break down the work into shippable pieces so that large projects can actually get done and you can continue to ship value to your customers on a regular basis. Epics help teams break their work down while continuing to work towards a bigger goal.”- Atlassian                                                                                                                                                                                                                                               To explain it better, I would prefer taking a life example, let’s say, throwing a New Year party at your place can be an epic requirement for you. To do so, you’ll need to organize your effort: from the biggest objectives down to the smallest details. You should be able to respond to change, report your progress, and stick to a plan. Once you are aware of the epic, you can drill it down to create smaller tasks like creating a guest list, deciding on the menu, shopping for the grocery, decoration at home, shopping for the new year, etc.Let’s see how we can create an Epic also called Scrum Epic User Story – In today’s era, almost all the tools that the team use have the capability to create an epic, it is up to the product and the team, which type of Epic they want.Some Epics cater to the reporting needs of management. Some Epics are created with a timeframe in mind, it should not be too long and too short, i.e. it should not take more than a couple of weeks to finish. But the widely used way is Storytelling.So, what is StorytellingStorytelling is a tool which helps you visualize the flow of events and how they corroborate back up to the Epic. If you feel, your working pattern does not sit in any of the mentioned ways, create your own. Just remember, Agile is never prescriptive, it shows you the path and how you want to go over it, it’s your choice!Coming back to our example, let us try to break it down into some doable components. It is really important to create chunks out of the epic so that the team can pick those up and deliver in a sprint time. You can compare this activity to art which requires precision in terms of size, priority, minimally interdependent etc. There are some pre-set ways of doing it, like:Workflow break downHere in our example, we talked about a project where we have a New Year party, let’s see how we can break it down in terms of workflow – Shopping can be a workflow where you need to get the items from outside. Another workflow can be cooking the food for the guests, same way we can have decorating the house as another workflow. See how simple it gets to understand once you start connecting it with our lives! This also helps the product owner to easily prioritize the work, in our case, the Product Owner can be the host of the party. Some steps in the workflow may not be important right now and can be moved to later stages. Perhaps baking the cake takes on the priority as it takes time to cool down but the same can be done later as well.Role-based breakdownWe can also break an epic as per the role or the persona, there can be different roles in your product or a project, here we have role of a ‘host’, ‘guest’ or you can have a role as a ‘cook’, you can even add the roles as per your product. In a role-based breakdown we talk in terms of that particular persona, example, for a host, ‘Driving a successful party’ can be one, for a guest, it can be, ‘Looking for some fun games at the party’.Break Down around the timelineSome of the epics can be broken down according to the time it will take to complete. The team usually divides the work which can be accomplished in a sprint time. They take up the whole thing, break it into pieces and fit the pieces in different sprints as per the dependency and priority. As I have already mentioned, the breaking down requires consideration into several areas such as size, priority, interdependency etc. Thus, there are two approaches to dividing – Horizontal and Vertical. It is like cutting the cake, if you cut it horizontally, you will get a single layer but if you take a vertical approach, you will get to have a bit of all the layers. Understanding the basic differences between Epic, Story, and TaskWe have been talking a lot about Epic and its breakdown, now let’s capture how it actually disintegrates further. We had an Epic “New Year Party”, this was a big chunk of work to be accomplished, we learned about the techniques to break it down. The result of the breakdown is termed Stories, which can be accomplished in a sprint time. The stories are further broken down into chunks called ‘Tasks’, the team pulls up the tasks and completes them, once all the tasks are completed, the story is marked as Completed. The below figure explains Scrum Epic Vs User Story:Thus,Epic - A requirement that is just too big to deliver in a single sprint. Epics need to be broken into smaller deliverables (stories).Story - A requirement that the business wants. It is something that is deliverable within a single sprint.Tasks - The essentials of a story, these are the milestones to take the story to ‘Done’.Anything that we cannot measure will not yield many results, we have been hearing this for a long time. It does apply here as well. We can use burndown charts to measure how much work has been accomplished in an Epic. This also helps in predicting if the team is on track with the commitments. By keeping a watch on the Burndown chart, it becomes easy to manage the progress and the blockers (if any) that the team is facing. This not only provides transparency to the system but it also helps in building the trust for the team and the clients.How to identify Epics in AgileEpic is something which is a fairly large chunk of work and cannot be completed at one go. It is something which requires discussion and brainstorming so that it can be broken down further into smaller chunks. 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Epics are time and again used as placeholders for new views that have not been thought out completely, or whose full expansion has been postponed till essentially desirable.Epics are then evolved into split into multiple user stories that help Agile development teams effectively manage and groom their product backlog.Common Pitfalls in EpicThough there are many positive aspects of using the epics in backlog management a coin always has two sides, it has its pitfalls too! Sometimes, the teams can create confusions around the end deliverable from the epic by just viewing them as more than just large user stories. This is deceptive when the team creates multifaceted tools to distinguish between epics and user stories as well as creates far-reaching tools for chasing epics separately from other backlog items.The teams may also try to estimate the epics at a very high level though they might not have a clear picture of what is to be done. 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The course registration includes: SAFe 4 Agilist PDF certificate SAFe 4 Agilist digital badge to promote your online accomplishment  Comprehensive courseware materials by Scaled Agile Institute 1-year membership with Scaled Agile Access to members-only resources such as advance notice of upcoming SAFe products, guidance presentations, and webinars 16 SEUs and 16 PDUs 1 free attempt of the exam as the course fee includes the exam fee Can I cancel my enrollment? Do I get a refund? Your amount will be refunded in full only if the registration is cancelled within 48 hours and the refunds will be processed within 30 days of the request. For more details, check our refund policy. Note: Due to transactional costs that are applicable while refunding, all cancellations will cause a 5% deduction in the refunded amount. What topics are covered? 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A product owner is a leader responsible for maximizing the value of the products created by a scrum development team.Both CSPO and PSPO relate to the expertise of a product owner in Scrum framework.As Mike Cohn puts it:“The Scrum product owner is typically a project's key stakeholder. Part of the product owner responsibilities is to have a vision of what he or she wishes to build and convey that vision to the scrum team. This is key to successfully starting any agile software development project. The agile product owner does this in part through the product backlog, which is a prioritized features list for the product.”The expertise of product owner is centered around the following:It’s about the productIt’s about understanding product benefitsIt’s about customer experienceIt’s about design thinkingIt’s about collaborationCSPO and PSPO both relate to product ownership which in turn requires business acumen and competency on product vision and roadmap aspects.Both CSPO and PSPO courses offer a learning of wide array of principles, rules, practices, techniques and practical tools that help product owners become effective and successful.As Scrum.org puts it:“Product ownership is about more than mechanics: it’s about taking accountability and focusing on value in everything you do. The role of a product owner is to identify, measure, and maximize value throughout your entire product lifecycle.”If you’re someone who is comfortable with the "business side" of projects, you are probably the right person to aim for a Certified Scrum Product Owner® certification.-Scrum AllianceWhat is CSPO?As defined by the Scrum Alliance, a Certified Scrum Product Owner (CSPO) is someone who has been taught by a Certified Scrum Trainer about the Scrum terminology, practices, and principles that will enable them to fulfill the role of Scrum Product Owner.What is PSPO?PSPO stands for Professional Scrum Product Owner, a course and certification offered by Scrum.org. The Scrum.org mission is “To Improve the profession of Software Development”.Differences between CSPO and PSPOCSPO is an abbreviation which stands for Certified Scrum Product Owner. This is a certification offered by the Scrum Alliance, specifically for the Product Owner role.PSPO is an abbreviation which stands for Profession Scrum Product Owner. This is a certification offered by scrum.org, specifically for the Product Owner role.In my opinion, both certifications are equivalent and define a high-quality standard. There’s a difference in the way of obtaining certifications and how to maintain this.Certifications issued by Scrum Alliance are obtained by taking an online exam after mandatory attending a 2-day training given by a Certified Scrum Trainer.Certifications issued by scrum.org are obtained by taking an online exam without the prerequisite of attending a training. Certifications issued by scrum.org do not expire. Of course, to test and validate your knowledge, having a decent understanding of the product owner role is mandatory, therefore preparation and study are key. Participating in a training to learn, and to experience what Scrum is about, is always highly recommended.While it is quite easy for the people who are very involved in the Agile community to identify the most recognized certifications, but it is not a simple task for those who just arrived at the Agile world.Through this blog, I will provide you a short overview of the differences between CSPO and PSPO credentials to help you in making an informed decision.Note: Please note that these reflect my personal views only.The CSPO workshop is usually informative about Scrum and Agile although the quality may be variable and depends very much on the specific instructor and the materials they provide.The basic Comparison of CSPO and PSPOCSPOPSPOCSPO is offered through Scrum AlliancePSPO is offered through scrum.org CSPO has continuing education credit requirements every three years and is renewable. PSPO never has to be renewed Accreditation BodyThe accreditation body of the CSPO and PSPO certifications are as follows:PSPO - Scrum.orgCSPO - Scrum AllianceRenewal of CSPO and PSPO CertificationsPSPO - once earned, credential does not expire and does not require renewal.CSPO - once earned, credential valid for two years. Starting Feb 2019, renewal would require 20 Scrum educational units(earned in last 2 years only) and a renewal fee of USD 100 PricePSPO - 200 USD for certification license only. Attending the workshop could cost around 500 USD.CSPO - 500 USD. The cost varies based on the location from which you attend the workshop.Need of Course PSPO - No need to take up the course.CSPO - To earn CSPO certificate, you must attend 2 days CSPO classroom training from  a Certified Scrum Trainer (CST) from Scrum Alliance.After Exam CertificationOnce you pass the PSPO exam, you will get industry-recognized "PSPO I" certification, along with a PSPO I logo that you can use to identify your achievement. Similarly, on clearing the CSPO certification exam, you will get a certificate from Scrum AlliancePassing ScorePSPO - 85%CSPO - None. Activities to be completed to achieve the credential is at trainer discretion. Time limit: PSPO - 60 minutesCSPO - NoneNumber of Questions: PSPO - 80CSPO - NoneFormat: PSPO - Multiple Choice, Multiple Answers and True/FalseCSPO - NoneLanguage: PSPO - EnglishCSPO - NoneDifficulty levelPSPO - IntermediateCSPO - NonePSPO has subsequent complexity levels in the form of PSPO I, II, IIICSPO has subsequent complexity level in the form of A-CSPO. Password Expiration DatePSPO - When you purchase a password, it is set up in Scrum.org system and emailed to you within one business day. All Students completing a PSPO course are emailed a password upon completion of the course (typically within 3-5 business days). No expiration date for passwordsCSPO - Depends on the online workflow set up by the Certified Scrum TrainerMembershipPSPO - Membership of Scrum.org and the membership does not expireCSPO - 2 Year Membership with Scrum Alliance. You are eligible to join local user groups and social networks, enjoy discounts on global events, search for careers on our online job board, and more.Other benefitsPSPO:  Once you get certified, your name will be listed on Scrum.org.CSPO: Once you receive the credential, your name is listed on Scrum Alliance portal.The verdict:The main aim of the CSPO certification is to understand the working of Scrum and the role of the Product Owner playing in a Scrum team. While the objective of the Professional Scrum Product Owner (PSPO) certification is to develop a solid understanding of the Product Owner to maximize the value of the software products and systems.PSPO has a level of difficulty associated with it. The things which I like about PSPO certification is that the certification does not mandatorily requires you to attend an in-person workshop. You can prepare all on your own and directly proceed to the examination. Also, PSPO has a lifetime validity once acquired, no need to renew the certificate. To evaluate the value of any certification we need to consider:How knowledge or competency in a subject is evaluated and how rigorous is the assessment process. The cost involved with attaining the certification and the validity also play an important role.Before reaching any conclusion on which Scrum certification is better-CSPO or PSPO to choose, you must have heard somewhere that simply earning a skill is not enough, you need to prove your potentiality to the employers. Certification is just a way to reach to the recruiters. To get noticed by the potential employer, start looking for the various certifications options available to steer your success. 
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CSPO Vs PSPO: Deciding Between the Two Scrum Certi...

A product owner is a leader responsible for maximi... Read More