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4.8 Rating 125 Questions 30 mins read117 Readers

This is a frequently asked question in Product Owner interview questions.
This would be one of the initial questions, which will help interviewee to open up and also will give interviewer the opportunity to understand the exposure of the candidate.
The answer will vary a bit from candidate to candidate but will typically will be: Sprint Planning, Sprint Review, Sprint Retrospective, and Grooming. If the PO says Daily Scrum (Daily Standup), ask what he does there. It is ok for PO to attend daily scrum, but he just needs to be an observer there and should not speak.
Yes. PO helps the team in understanding the user story which will help them in right user story splitting and correct estimation. While PO will act as an SME for User story point of view, he will help team to understand it better, he will NOT give or suggest story points in User story estimation.
No. Product Owner and Scrum Master are two separate roles and mixing them can have a very negative effect on the development process. Both role requires 100% involvement. One person will not be able to fulfil all his responsibilities in 100 %. Scrum Master sometimes needs to act as a mediator between the development team and PO when their goals start to diverge. In such case, if the same person is acting as both, there will be a conflict of interest.
Expect to come across this popular question in interview questions for Product Owner.
Typical answer will be MoSCoW – Mo (Must be), S(Should be), Co(Could be), W(Won’t be). But a good and experienced PO will also talk about other techniques such as WSJF.
A good product backlog item should be DEEP – D (Detailed appropriately), E (Estimated), E (Emergent), P (Prioritized).
A ‘product’ is a tangible/non-tangible item created to produce specific value for a group of customers and to the organization that provides it. A product can be anything, it can even be an idea. From that, a spoon would be a product. The Facebook application would be a product. Agile consulting services would be a product. A painting would be a product. A product can be something physical (the spoon). It can be a digital product (Facebook application, an e-book or online videos). It also can be a service (consulting). As stated by Mike Cohn – “Products Can Be Defined Recursively” which means a product can exist within another product. Another important thing to note is, the product should deliver some value to the customer. Even the smallest entities in the product (sub-product) should be beneficial to the market.
Scrum is an iterative and incremental way of delivering value to the customers in a time-boxed manner. It is a simple framework for effective team collaboration on complex products. Jeff Sutherland, together with Ken Schwaber created Scrum as a formal process at OOPSLA'95. Scrum is a very lightweight model and easy to understand the model for any team but though it is easy to understand it is really difficult to master.
The foundation of scrum lies in its values which are Courage, Focus, Commitment, Respect, and Openness, any team opting for scrum should be open to adopting these values to make the team successful. As mentioned earlier, scrum is really lightweight and it does not prescribe much of hierarchy or embedded roles, it just talks about three(3) basic roles – The Product Owner, The Scrum Master, and the Scrum Team, that it! Scrum Teams are self-organizing and cross-functional. Self-organizing teams select how best to achieve their work, rather than being directed by others outside the team. Cross-functional teams have all capabilities desirable to achieve the work without depending on others not part of the team. As per the survey by Version 1, scrum is the most widely used framework across the globe, isn’t it interesting!!
Before talking about the traditional requirements, let’s understand what a user story is. Nowadays, if you are in an agile organization, everyone would be talking in terms of user stories.
User stories are short descriptions of functionality told from the user’s perspective where the focus is on why and how. The user story concentrates on the experience — what the person using the product wants to be able to do. A traditional requirement concentrates on functionality — what the product should do, it talks more in terms of the ability of a product. Traditional requirements documents go into excessive detail on how an area of software should be designed. They typically provide instructions to the software team on how to build it. Requirements documents often contain things like executive summaries, scope, risks, and more. In contrast to the traditional requirements, a user story is a much simple with acceptance criteria to define the completion. Also, a user story talks about what exactly is the user’s need at the very lowest level of implementation.
All the requirements generated from a customer needs are stored a Product Backlog. Whenever a requirement is received, it is first placed in the product backlog, the business owner or the product owner can then prioritize the items as per the market and customers’ needs. It is a kind of a bucket which accumulates all the necessary items to deliver a complete product. There are several ways to create a product backlog, some use manual charts, others use excel or the tools available supporting Agile such as Rally, Version 1, etc. One should always remember, the product backlog is not a substitute for a requirements specification. Any feedback from the customer during the demo or and the grooming call should be captured and logged in the product backlog. This way it makes sure nothing gets missed, even if it is a low priority item.
A staple in Product Owner interview questions, be prepared to answer this one.
The product backlog consists of a wide variety of items such as – new requirements, enhancements, bug fixes, refactoring stories, etc., but making sure the items are in a state for a team to commit is really important. To elaborate more, the items which the team commits in a sprint should meet a few criteria to make sure it has everything required to work upon it.
The definition of Ready is an agreement between the team and the product owner where the backlog items have to pass through a few agreed points to mark it as ready. For Example, Definition of Ready for a story will have User Story defined, User Story dependencies identified, User Story sized by the delivery team, performance criteria identified, no open questions, the team has a good idea what it will mean to Demo the User Story.
In the same way, we can have the definition of ready for the features as well. Although, the components might differ from product to product. This shared definition then allows the team to discard the stories that don’t have clearly defined acceptance criteria. It will save a lot of time if each user story meets Definition of Ready before the Sprint Planning meeting.
The answer will vary a bit from candidate to candidate. If he is in a large organisation where there are multiple team working together on the same product lines, he will talk about his peers and coordination, the product line chain (something like Product Owner, Area PO, Product manager, Chief PM) or in case of distributed agile team, he will also talk about Proxy PO at off shore. If he is from a small organisation, he will talk about him directly discussing and coordinating with Business executive and Sales guys.
A Product owner is someone who focuses on product vision, roadmap and changing priorities. He does not give the solution. A Business analyst largely translates the product vision into solutions and at times recommends different ways or solutions. While Scrum does not requires a Business analyst, there is practise in many organisation to have a PO, who is focussed on product part and a BA, at times called as BA or even proxy PO, who is a techno-functional person who helps in defining then acceptance criteria, a solution etc.
MoSCoW is a Product backlog refinement technique, where Mo stands for Must be, S stands for Should be, Co stand for Could be and W stands for Won’t be.
This is a frequently asked question in technical Product Owner interview questions.
MoSCoW is a fundamental prioritization technique. Most of the PBI will be falling under Mo and S. An experienced PO would be using various other ways to differentiate between Mo and S. Popular one is WSJF – Weighted Shortest Job First. WSJF = Cost Of Delay / Job Size.
The answer will vary from candidate to candidate based on their exposure and the size of organisation they are working in. For a small organisation the PO might be directly involved in creating the roadmap however in large organisation, he would be someone whose input would be required.
Typically the answer would evolve around : Continuous exploration – Taking feedback after every release , checking how the features has been perceived by the market, analysing competitor’s offerings and our customers’ reaction to it. Not doing upfront design and freezing the requirements. Having features variable for future releases and creating a roadmap which will follow Cone Of Uncertainty.