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4.7 Rating 60 Questions 29 mins read23 Readers

In Go, the "init" function is a special function that is automatically called by the Go runtime when a package is initialized. It is called before the main function and can be used to perform initialization tasks for the package.
The "init" function does not take any arguments and does not return a value. It is typically used to set initial values for package-level variables, establish connections to external resources such as databases, or perform any other initialization tasks that need to be performed before the main function is called.
The "init" function can be defined anywhere in the package, and multiple "init" functions can be defined in the same package. All "init" functions within a package will be called by the Go runtime in the order they appear in the code.
The "init" function is a useful tool for performing initialization tasks that need to be done before the main function is called, and it is often used in conjunction with the "main" package to set up the environment for the main function to run.
This is a frequently asked question in Golang basic interview questions. In Go, concurrency is implemented using Goroutines and channels.
A Goroutine is a lightweight thread of execution that runs concurrently with other Goroutines within the same process. Goroutines are created using the "go" keyword, followed by a function call. For example:
go someFunction()
This will create a new Goroutine that runs the "someFunction" function concurrently with the calling Goroutine.
Channels are used to communicate between Goroutines and synchronize their execution. A channel is a typed conduit through which you can send and receive values with the channel operator, "<- ". For example:
ch := make(chan int) go func() { ch <- 1 }() x := <-ch
In this example, a new channel "ch" of type "int" is created, and a Goroutine is launched that sends the value "1" to the channel. The calling Goroutine then receives the value from the channel and assigns it to the variable "x".
By using Goroutines and channels, you can build complex concurrent programs in Go that can perform multiple tasks simultaneously and communicate with each other to coordinate their execution.
It is important to note that Go does not provide explicit control over the scheduling of Goroutines, and the actual execution of Goroutines is managed by the Go runtime. This means that the exact order in which Goroutines are executed is not deterministic, and you should not rely on any particular execution order in your code.
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In Go, errors are represented as values of the built-in "error" type, which is an interface that defines a single method:
type error interface { Error() string }
To create an error value, you can use the "errors" package's "New" function, which returns a new error value with the given string as the error message:
import "errors" err := errors.New("some error message")
To handle an error, you can use the "if" statement and the "comma-ok" idiom to check if an error value is nil. If the error value is not nil, it means that an error occurred and you can handle it accordingly:
_, err := someFunction() if err != nil { // handle the error }
In Go, you can implement an interface by defining a set of methods with the same names and signatures as the methods in the interface. Here is an example:
type Shape interface { Area() float64 Perimeter() float64 } type Rectangle struct { width, height float64 } func (r Rectangle) Area() float64 { return r.width * r.height } func (r Rectangle) Perimeter() float64 { return 2*r.width + 2*r.height }
In this example, the Shape interface defines two methods: Area and Perimeter. The Rectangle struct implements these methods, so it satisfies the Shape interface.
To use the interface, you can declare a variable of the interface type and assign a value of the implementing type to it:
var s Shape s = Rectangle{5.0, 4.0}
You can then call the methods defined in the interface using the interface variable:
area := s.Area() perimeter := s.Perimeter()
There are several ways you can optimize the performance of Go code:
It's also a good idea to profile your code to identify bottlenecks and optimize the most performance-critical parts of your program. You can use tools like pprof and perf to analyze the performance of your Go program.
In the Go programming language, a panic is a run-time error that occurs when a program is unable to recover from an error. Panics are usually caused by programmer mistakes, such as trying to index an array out of bounds or trying to divide by zero.
To handle a panic and recover from it, you can use the recover function inside a defer statement. The panic's error value can be retrieved by the recover function when a defer statement delays its execution until the surrounding function returns.
A staple in Golang interview questions for 2 years of experience, be prepared to answer this one. In the Go programming language, the defer keyword is used to defer the execution of a function until the surrounding function returns.
The defer statement is used to ensure that a function is always executed, regardless of whether the surrounding function returns normally or through a panic. It is often used to perform cleanup tasks, such as closing a file or releasing a lock.
In the Go programming language, a package is a collection of related Go source files that are compiled together. Packages are used to organize and reuse code, and they provide a way to create and use libraries in Go.
To create a package in Go, you simply put your Go source files in a directory with the same name as the package. The package name is the name of the directory in which the source files are located.
In the Go programming language, a package is a collection of related Go source files that are compiled together. Packages are used to organize and reuse code, and they provide a way to create and use libraries in Go.
A module is a unit of organization for Go source code, introduced in Go 1.11. Modules provide a way to manage dependency versions, and they are used to build, test, and publish Go packages.
Modules are defined using a go.mod file, which specifies the module path, the module's dependencies, and the required versions of those dependencies.
In the Go programming language, you can create a custom type by using the type keyword followed by the type name and the type you want to define it as.
Here is an example of creating a custom type called MyInt that is based on the built-in int type:
package main type MyInt int func main() { var x MyInt = 5 fmt.Println(x) }
This example creates a custom type called MyInt that is based on the int type. The custom type can be used like any other type in Go.
The reflect package in Go provides functions for inspecting the type and value of variables at runtime.
To inspect the type of a variable, you can use the reflect.TypeOf() function. This function takes an interface{} value and returns a reflect.Type value representing the type of the underlying value. Here's an example of using reflect.TypeOf():
package main import ( "fmt" "reflect" ) func main() { var x int = 10 fmt.Println(reflect.TypeOf(x)) // prints "int" var y float64 = 3.14 fmt.Println(reflect.TypeOf(y)) // prints "float64" var z string = "hello" fmt.Println(reflect.TypeOf(z)) // prints "string" }
A common question in Golang advance interview questions, don't miss this one. The testing package in Go provides functionality for writing unit tests.
A unit test in Go is a function with the signature func TestXxx(*testing.T), where Xxx can be any alphanumeric string (but the first letter of Xxx must be in uppercase). This function runs some test cases and reports whether they passed or failed by using methods provided by the testing.T struct.
The "errors" package in Go provides a simple way to create and manipulate errors. To create an error, you can use the errors.New function, which takes a string as an argument and returns an error. For example:
package main import ( "errors" "fmt" ) func main() { err := errors.New("something went wrong") fmt.Println(err) }
This will print the string "something went wrong".
import "net"

The "time" package in Go provides a set of functions and types for working with dates and times. Here's some example code that shows how you might use the "time" package to handle dates and times in Go:
package main import ( "fmt" "time" ) func main() { // Get the current time now := time.Now() fmt.Println("Current time:", now) // Format the time using a predefined layout fmt.Println("Formatted time:", now.Format(time.RFC3339)) // Parse a time from a string parsedTime, err := time.Parse("2006-01-02 15:04:05", "2022-11-17 14:25:00") if err != nil { fmt.Println("Error while parsing time:", err) } else { fmt.Println("Parsed time:", parsedTime) } // Add a duration to a time duration, _ := time.ParseDuration("2h30m") futureTime := now.Add(duration) fmt.Println("Future time:", futureTime) // Get the difference between two times diff := futureTime.Sub(now) fmt.Println("Time difference:", diff) }