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4.8 Rating 50 Questions 30 mins read9 Readers

Object-Oriented Programming, or OOP for short, is a style of programming that encourages the use of objects and methods. In object-oriented programming, programmers define not only the data type of a data structure, but also the types of operations (methods) that can be applied to the data structure. In addition, object-oriented programming languages typically provide mechanisms for organizing code into modular units (objects), which can be reused in other programs.
One advantage of object-oriented programming is that it can help to promote code reuse. For example, if you have written a method for sorting an array of integers, you can easily reuse that method in another program by creating a new object that uses the sorting method. Additionally, object-oriented programming can help to make code more maintainable and easier to understand. By encapsulating data and methods into logical units (objects), programmers can more easily modularize their code and make changes in one area without affecting other areas of the codebase.
Expect to come across this popular question in OOPS interview questions.
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data, in the form of fields, and code, in the form of procedures. A feature of objects is an object's behavior or its ability to perform actions. Object-oriented programming aims to implement real-world entities like inheritance, hiding, polymorphism etc., in programming.
The main purpose of OOP is to bind code and data together, making it difficult to modify the data without affecting the code and vice versa. Most popularly known languages that follow the OOP paradigm are Java, C++ etc. Still confused? Let's take an example:
Consider a scenario where you are required to develop software for a bank. This software will maintain the records of all the customers who have an account in that particular bank. So basically, you need to store their account number, name, date of birth, address, phone number etc. You will also need to provide them with certain services like cash withdrawal, money transfer, balance enquiry etc.
Now think about how would you approach this problem if you had to use conventional programming methodologies. You would most probably start by creating individual variables like account Number, customer Name etc. which would store respective values. But as the number of customers grows it becomes really difficult to keep track of all these variables and manipulating them every time you need to perform some operation on them becomes a nightmare.
Also there is always a possibility that some other part of your program might unintentionally modify these values which can lead to serious consequences. Suppose you want to change the name of one customer, then you need to go through your entire program and make sure that there is no other variable whose value is getting modified because of this change(which is bound to happen). This can be a really cumbersome and time-consuming task if your program is large enough. Now let's see how OOP can help us tackle this problem in a much more efficient manner:
You can create a Class called Customer which will act as a blueprint for all the future objects(or Customers) that you want to create. This class will contain certain properties like customer Name, customer Id, age etc., which will be common for all the objects belonging to this class(i.e all customers).
You can also put certain methods inside this class that perform operations on these properties(like getDetails(), updateDetails() etc). So now whenever you want to create an object(or customer), you just have to instantiate this class and provide initial values for all its properties. These property values can be different for different objects, but they will access the same set of methods(or operations).
So now even if you want to change the name of one customer, you can directly refer to that particular object and change its name property without affecting any other part of your program. This not only makes your code more readable but also less prone to errors to errors thus making it more reliable. Hence we can say that OOP provides better flexibility and security compared to traditional programming paradigms, making it more suitable for developing large-scale applications.
There are many different Object Oriented Programming languages, but some of the most popular ones include Java, Python, and C++. Each language has its own unique set of features and syntax, but they all share some common characteristics. For example, all Object Oriented Programming languages allow developers to create objects that contain both data and code. This allows for a more modular approach to programming, making it easier to reuse code and maintain a complex program.
In addition, all Object Oriented Programming languages support inheritance, which allows developers to create new classes that are based on existing ones. This can be a very powerful tool for creating reusable code libraries. Finally, all Object Oriented Programming languages provide some form of data encapsulation, which helps to protect the data within an object from being accessed or modified by other parts of the program.
Structured programming is a programming paradigm that promotes logical correctness, program modularity, and code readability. It is based on the concept of control flow, which dictates the order in which the individual statements, or instructions, in a program are executed. In structured programming, this control flow is typically implemented through the use of subroutines, or blocks of code that can be invoked from other parts of the program.
This modularization makes it easier to understand and modify large programs, as well as to reuse code. As a result, structured programming is considered to be a more efficient and effective way of coding compared to other paradigms, such as unstructured programming.
A finally block is a block of code that follows a try block or catch block. A finally block always executes, whether or not an exception is thrown. This ensures that the finally block is always executed even if an unexpected exception occurs. Finally blocks are used to close resources, such as files or database connections, that were opened in the try block.
It is important to note that the finally block will not execute if the program exits the try or catch blocks before reaching the end of the block. Finally blocks are also used to perform cleanup tasks, such as removing temporary files or deleting unused data structures. Finally blocks are typically used in conjunction with try-catch statements to handle exceptions. However, it is important to note that finally blocks are not required to have a corresponding catch block. Finally blocks can also be used without try-catch statements, but in this case they will only execute if no exception is thrown.
In Object Oriented Programming, cohesion refers to the degree to which the elements of a class work together to fulfill a single responsibility. A class with high cohesion is tightly focused and its methods are highly cohesive with one another. In contrast, a class with low cohesion is more sprawling and its methods are only loosely related.
Cohesion is considered an important design principle in OOP because it can impact the understandability, maintainability, and reusability of a class. When designing classes, developers should aim for high cohesion in order to make their code more understandable, maintainable, and reusable.
It's no surprise that this one pops up often in OOPS interview questions for experienced.
There are a few key ways in which methods and functions differ in an OOP context.
Inheritance is when an Object or Class "is a'' kind of another Object or Class . For example a car "is a '' vehicle. So we can say inheritance is one way to reuse code. When one Object or Class inherits from another, the former acquires all the Properties and Methods defined in the latter, in addition to any it may have defined itself. So basically inheritance provides extensibility. That's one advantage it has over Composition.
However multiple inheritance (when an Object or Class inherits from more than one parents) leads to diamond problem among other issues, so most languages including java do not support multiple inheritance at all while some like C++ support multiple inheritance with restrictions In simple terms ,inheritance means existing things gained some more properties or behaviors while composition means putting existing things together to get something new .
Java only supports single inheritance i.e., a child can only have one parent. However multiple inheritance is supported through Interfaces in java 8 which we will see later on. Also java does not support hierarchical Inheritance where multiple levels in hierarchy could lead to ambiguity. Composition should be used whenever possible rather than Inheritance as it avoids ambiguity and is more flexible .It's best practice to avoid using Inheritance unless it's really required.
In OOP, a virtual function is defined as one that is declared in a base class with the intention that derived classes will later override its implementation. Pure virtual functions take this one step further; they provide an interface for derived classes to be able to declare their own implementations, while not providing anybody or implementations themselves. The defining keyword "pure" means that it must be implemented by an overriding class in order for the program to compile properly, otherwise there will be an error.
Pure virtual functions serve as a sort of template or placeholder, indicating that derived classes need their own implementations but not providing them itself. This allows for greater flexibility and polymorphism, as different types of objects can act differently on the same type of data or perform different operations at the same point in code. By utilizing pure virtual functions within your project's OOP architecture, you can create a program with more robustness and extensibility.
Object-Oriented Programming (OOP) has become an integral part of modern software programming, and the concept of code reuse is a key factor in this. Reuse enables developers to quickly build on existing projects without needing to write a large amount of new code from scratch. One key OOP feature used as a reuse mechanism is inheritance.
Inheritance describes how objects can acquire properties from parent objects, allowing extended classes to share behaviors and properties with their base class without needing to reconstruct that behavior every time. This not only helps teams develop more quickly, but also foster code integrity and maintainability. Other important OOP concepts that help developers achieve reuse include polymorphism, encapsulation, and interfaces.